This is a good start for people. It's important to note, though, that not all Rift specs are meant to be used for the same thing. Stormcaller is an AoE soul almost exclusively. Thunderchickens would be well advised to take that into consideration. On the other hand, since there are so many role slots, you don't have to pidgeon hole yourself. For example, Rift mage encompases Warlock, Shadow Priest, Thunderchicken, Fire Mage and Ele Shaman all at the same time. Until you start to raid, you can probably come up with a spec that will closely associate with the play style of any of those specs from Wow. As you learn about Rift though, you'll see how it diverges and you'll shrug off the WoW paradigms.
WoW Class/Role
|
Primary Functions
|
RIFT Equivalent
|
DRUID: Restoration
|
Heal-Over-Time, Large AoE Heals
|
CLERIC: Warden
|
DRUID: Balance
|
Ranged Magic DPS, Complex Casting
|
MAGE: Stormcaller/Elementalist
|
DRUID: Feral Tank
|
High Avoidance/Mitigation, AoE Threat
|
WARRIOR: Warlord OR ROGUE: Riftstalker
|
DRUID: Feral DPS
|
Small Builders to DoT and a Big Finisher
|
ROGUE: Bladedancer
|
PALADIN: Holy
|
Large Single Target Heals, Buffs
|
CLERIC: Sentinel
|
PALADIN: Protection
|
AoE Threat, Blocking, Self-Healing
|
CLERIC: Justicar
|
PALADIN: Retribution
|
Magic-Based Melee Damage
|
CLERIC: Shaman or MAGE: Harbinger
|
HUNTER
|
Ranged Physical DPS, Pets
|
ROGUE: Marksman/Ranger
|
WARLOCK
|
Damage-Over-Time, Life Drain, Undead Pets
|
MAGE: Warlock/Necromancer
|
MAGE
|
Elemental Damage, Massive Burst
|
MAGE: Pyromancer/Elementalist
|
PRIEST: Holy
|
Well-Rounded Healing, Buffs
|
CLERIC: Sentinel
|
PRIEST: Discipline
|
Shields/Damage Prevention, Single Target Heals
|
CLERIC: Purifier
|
PRIEST: Shadow
|
Single Target Magic Damage, DoTs, Debuffs
|
CLERIC: Inquisitor/Cabalist
|
WARRIOR: Arms
|
2Handed Weapons, Burst Damage
|
WARRIOR: Champion/Riftblade
|
WARRIOR: Fury
|
Dual Wielding, Sustained Damage
|
WARRIOR: Paragon
|
WARRIOR: Protection
|
Physical Tank, Single Target Threat
|
WARRIOR: Paladin/Reaver
|
DEATH KNIGHT: Frost
|
Debuffs, Dual Wielding, Magic Damage
|
WARRIOR: Riftblade/Paragon
|
DEATH KNIGHT: Unholy
|
DoTs, Undead Pet, Magic Damage
|
WARRIOR: Riftblade/Beastmaster
|
DEATH KNIGHT: Blood
|
Self-Sustaining, Anti-Magic Tank
|
WARRIOR: Void Knight/Paladin
|
ROGUE: Assassination
|
Stealth, Attack From Behind, Dual Wield
|
ROGUE: Assassin
|
ROGUE: Subtlety
|
Stealth, Rapid Movements, Avoidance
|
ROGUE: Bladedancer/Riftstalker
|
ROGUE: Combat
|
Dual Wielding, Sustained Damage
|
ROGUE: Nightblade/Bladedancer
|
SHAMAN: Elemental
|
Large Magic Burst DPS
|
MAGE: Pyromancer/Elementalist
|
SHAMAN: Enhancement
|
50/50 Magic/Physical Melee DPS
|
WARRIOR: Riftblade/Paragon OR ROGUE: Nightblade
|
SHAMAN: Restoration
|
Balanced Heals with Passive Healing
|
CLERIC: Sentinel/Warden
|
RIFT Classes With No Equivalent
| ||
WARRIOR: Tempest
|
Ranged Magic Attack-Power DPS
| |
ROGUE: Bard
|
Short-Term Buffs, Varied Skills (Damage/Heals)
| |
ROGUE: Saboteur
|
Debuffs, Massive Damage Spikes Late in Fights
| |
ROGUE: Tactician
|
Buffs, Varied Healing Abilities, AoE Damage
| |
MAGE: Archon
|
Massive Buffs/Debuffs, DoTs, Moderate Damage
| |
MAGE: Dominator
|
CC Specialist, Some Damage and Buffs
| |
MAGE: Chloromancer
|
Damage Based Healing, AoE Healing
| |
CLERIC: Defiler
|
Damage Based Healing and Shields
| |
CLERIC: Druid
|
Magic-Based Melee Damage, Varied Pets
|
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